The game’s AI will be based on the “game modes” that the user has chosen. There are basically 2 levels of Intelligence, level 1- 2 that controls the calculations affecting the combat rules during engagement of two subjects. By default, the game starts in “Normal Mode” (intelligence level 1).
Basic Combat AI:
- Take cover/prone down when gun shot is heard, move line of sight to the direction
- Fire back when enemy is spotted
Level 2, “Hard Mode”:
- increase in accuracy
- less damage taken for self
- increased damage dealt to opponent
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