Combat AI

22 02 2008

The game’s AI will be based on the “game modes” that the user has chosen. There are basically 2 levels of Intelligence, level 1- 2 that controls the calculations affecting the combat rules during engagement of two subjects. By default, the game starts in “Normal Mode” (intelligence level 1).

Basic Combat AI:

  • Take cover/prone down when gun shot is heard, move line of sight to the direction
  • Fire back when enemy is spotted

Level 2, “Hard Mode”:

  • increase in accuracy
  • less damage taken for self
  • increased damage dealt to opponent

ai01.jpg


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